I would like to request this feature: Quake like swimming.
When you are in water and using mouselook it would be much better if moving forward will make go the direction you are looking and not just move forward aligned to ground plane, simply to make it possible to swim like in Quake or Half-Life. I hope I've described it correctly.
Is this possible?
TX at
It's doable via EDuke32 CON files.
etko at
Could it be included into jfDuke too, as part of the new movement setting?
EDIT:
In Eduke this is controlled per sector or gloabally? Where can I get the how to set it up?
EDIT:
I searched through the eduke wiki but it seems to me that this is not signle on/off feature. Must this thing actually be programmed into the CON?